Rise of tomb raider sales
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I still don't understand this move though. But does that mean that Lara Croft’s latest adventure will never appear on a PlayStation platform? At the moment, only Square Enix and Microsoft have the answer to that. Of course, with the sequel due out next holiday, it provides Microsoft with a direct competitor to Nathan Drake’s latest exploits in Uncharted 4: A Thief’s End – and considering the similarities between the two franchises, that’s going to be an enjoyable battle to watch unfold.
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#Rise of tomb raider sales Ps4#
It’s worth remembering, after all, that Tomb Raider: Definitive Edition heavily outsold the Xbox One version on the PS4 – and Lara Croft, as a mascot, is closely linked to the PlayStation brand. There’s no doubt that there are some big bucks involved here, but considering that Square Enix was famously disappointed with the numbers of the previous game, it seems absurd that it would cut off the reach of one of its biggest properties in such a big way. The fact of the matter is that third-party exclusives just don’t make financial sense in this day and age – especially when you’re backing a system that’s not selling as strongly as its competitor. So, what’s going on? Well, assuming that we’re not reading into things too deeply, we get the impression that publisher Square Enix has agreed a period of timed exclusivity with Microsoft, which would presumably prevent it from fully disclosing its long-term plans for the game. In fact, developer Crystal Dynamics even stresses that it’s “not walking away from PlayStation”. There’s some similarly awkward wording in Square Enix’s explanation and faux apology post. That suggests to us that some kind of 2016 release is on the cards for other systems. However, we picked up on some clever wording during the press conference that suggests that you shouldn’t take everything that you read at face value.įor example, Xbox chief Phil Harrison was keen to emphasise that the title will be “exclusive in 2015” and that “Xbox One will be the only platform that you’ll be able to play the game on next year”. Visit any number of other gaming websites right now and you’ll see the sequel to last year’s multiformat Tomb Raider reboot being paraded as an ‘Only on Xbox’ title. The firm from Redmond certainly wants you to believe that it is, and it’s succeeded in selling that story. The fact that Rise of the Tomb Raider will be an honest, genuine Xbox One exclusive was a shock, however. While we’d argue that Jack Tretton’s corporate beatdown at E3 2013 was a memorable media briefing moment, it wasn’t exactly a huge surprise – in fact, those are becoming rarer as the major industry players all merge into a similar entity. Lara Croft and Tomb Raider are trademarks or registered trademarks of Square Enix Ltd.Kudos to Microsoft, it actually dropped a press conference megaton. Note: Tomb Raider Web is an official Tomb Raider website. Please ask for permission before republishing or translating any of the articles on this site and always link back to the original article. Furthermore, it seems to be pretty likely that another Tomb Raider game based on the reboot universe will be developed.Īll original articles on this site were written by Ani Weber unless stated otherwise. It is no surprise that a new Tomb Raider movie, based on the story of Tomb Raider 2013, starring Academy Award winner Alicia Vikander, will hit cinemas in March 2018.
#Rise of tomb raider sales series#
The overall success of the rebooted game series is beyond debate. Rise of the Tomb Raider has sold almost 7 million copies. The reboot from 2013 has now sold over 11 million copies worldwide, which makes it the best-selling Tomb Raider game of the series. However, Square Enix seems to be very happy with the lifetime performance of both Tomb Raider 2013 and Rise of the Tomb Raider now.
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In the end, it didn’t quite sell as much as we had anticipated.” “I say this with the benefit of hindsight now, but at the time our numbers leading up to the release of Tomb Raider had been very poor and I think our people were probably banking on that and wondering how much it was going to help our final earnings. Matsuda further admits, that those sale expectations were visionary due to several factors: Yosuke Matsuda, Square Enix In reality, the game only sold 1 million copies in the first 48 hours and 3.4 million copies in the game’s launch year. In a recent interview, Square Enix CEO Yosuke Matsuda admits, that Square Enix expected around 6 million sold copies in the release year of Tomb Raider 2013. But the Tomb Raider reboot from 2013 came to change it all. Without any doubt, those numbers seem to be hard to beat. Tomb Raider II, published in 1997, has even sold over 8 million copies. The very first Tomb Raider game from 1996 has sold around 7,5 million copies worldwide.